![]() ![]() There was also a pretty neat section where I needed to quickly adjust a series of picture frames in a set allotment of time without being caught, an affair which proved way more complicated once the neighbor took notice of my presence. There were plenty of random objects to pick up with different prescribed uses, like a shovel I used to dig up a certain treasure. Despite not actually managing to solve any of the puzzles, I was pretty delighted to poke around and get a feeling for the intricacy of Hello Neighbor 2’s level design. The Hello Neighbor 2 demo presents a rather compact map, focusing on a two-story house with a porch and the surrounding grounds. I scampered out of the barn and off to the big clearing outside, where I got my first look at the house I was meant to be sneaking around in. ![]() ![]() Still, I eventually learned that I could throw a rock to break a glass case containing one of several gears required to open the big door, and that alone was a victory worth celebrating. It took me a few minutes to figure out the physics and inventory systems. I woke up in a barn, dazed and confused, with nothing more than a crowbar and some tchotchkes to bang together until a giant door unsealed itself so I could meander off to the great outdoors and, ultimately, into my neighbor’s home. The first moments of my Hello Neighbor 2 demo were rather humbling. ![]() I went hands-on with a demo of Hello Neighbor 2 at PAX West several weeks ago, and what I discovered was a delightful 30-minute chunk of tinkering and toying amid the hiding and frightened scurrying that shortly followed. ![]()
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